1. Zelda Parallel Worlds Remodel Patch System
  2. Zelda Parallel Worlds Remodel Patch
  3. Zelda Parallel Worlds Remodel Patch Notes

It's been 10 years since this hack got released and surprisingly it's been updated.

A complete video walkthrough with a 100% item collection for version 1.1 of The Legend of Zelda: Parallel Remodel. Played in real time on Snes9x 1.55 with re. Zelda: Parallel Worlds.ips; Zelda: Parallel Worlds.rom; Now launch your emulator and then open the ROM and you should be able to play the hack. If the hack does not load you will need to patch the ROM file with the IPS file. insert page=’6930′ display=’content’ Rom Hacks Similar to Zelda: Parallel Worlds.

Zelda Parallel Worlds Remodel Patch System

It does rebalance the game a little bit (notably allow you to continue from the guardhouse if you die, as well as allow you to stun guards with your fists before you get the sword)

PatchPatch

Another notable addition which may be welcome for speedrunners is the ability to change direction without stopping while dashing with the boots. I tried it out a little bit and can be quite awesome for taking out some enemies quickly, works great against lanmolas for example! And of course great for traveling around the overworld.

Also you no longer take damage while boosting with bombs, allowing you to get cane of byrna early without needing a ton of hearts. And skip a climb of PT because you apparently can backtrack now..The ROM has also changed from slow- to fastrom, which should eliminate some lag. Only played up until Draegors castle so far myself but it feels like the slowdowns aren't as bad as before.

A Link to the Patch: http://www.romhacking.net/forum/index.php/topic,23339.html
All changes are in the bottom of the readme.

Also note there's an additional bugfix-patch in the replies because there was a bug in Darunia where a door wouldn't open. (just apply on top of 1.2)

I don't speedrun this game currently, but I may in the future. Did light world for 12 hour challenge a while back.

Worlds

Just wanted to let you guys know about the new version if you weren't already aware. And maybe discuss if it will be allowed, if so should probably change up the leaderboards to determine which version was used.
And hey, maybe discuss possible new strats that can be used with the change to the pegasus boots etc.

Have fun and enjoy!

Parallel Remodel is a remodeled version of the famous Zelda3 hack Parallel Worlds, that we all know as an extremely difficult game. Parallel Worlds is altogether a great technological marvel, with new gfx, various asm patches, completely new overworld and dungeons etc. It has the potential of being even better than Alttp, but the gameplay is somewhat too radical. The backtracking was (in not so rare occasions) escalated to the extreme, the same goes for the health of some enemies. Some intellectual problems in the dark world dungeons are algorithm marvels: sure this is a good thing for math (Euclid really fits his nickname), but this is not a good thing for the player, who can easily give up.

Zelda Parallel Worlds Remodel Patch

Thus the idea of a remodel was born and was approved by SePH. Parallel Remodel therefore brings the difficulty to normal: backtracking was reduced almost to zero, algorithm problems were replaced, various semi bosses were reduced, special stunts like bomb jumping etc were removed, dark rooms are now lit etc.

Parallel Remodel is a game that’s fair to the player and doesn’t want to force any super tricks, stunts or logic to finish the game, while still having a decent difficulty. It makes Parallel Worlds enjoyable. You don’t have to use save states or cheats to finish the game. You don’t have to be a veteran or a super player either. You will not be frustrated while playing.

Zelda Parallel Worlds Remodel Patch Notes

Parallel Remodel recreates Parallel Worlds according to the 6 years of revisions from players all over the globe. It is suitable for beginners and veterans, for those who have failed at Parallel Worlds and for those who have finished it, since this game is a lot more than just a plain reduction of sprites.