Jun 12, 2020 The new version of JJsploit is a convenient executor script for Roblox, it will help you use interesting scripts that simplify the game. Various bots, cheat stats, teleporters, speed hacks, fly hacks, and much more. GUI is very similar to RedBoy. There is the creation of pre-selected scripts and convenient to start them with one button. Script hack Roblox November 27, 2020 This page is about to update script game wisteria, people find out game information before getting scrip, thanks for reading.
- [Este Script Esta Funcionando Para Executors De Script Ya Sea De Lua/Lua-C]  
- Si no sabes usar esto no lo intentes cualquier duda contacto por Discord  
- Nota: Este Script Esta Destinado A Solo El Juego de Strucid Se Recomienda Usar Un Anti-Ban  
- local strucidhack = Instance.new('ScreenGui')  
- local aimbotandesp = Instance.new('TextButton')  
- local TextLabel = Instance.new('TextLabel')  
- local open = Instance.new('TextButton')  
- strucidhack.Name = 'strucid hack'  
- strucidhack.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')  
- MainGUI.Draggable = true  
- MainGUI.Name = 'MainGUI'  
- MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)  
- MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0)  
- MainGUI.Visible = false  
- aimbotandesp.Name = 'aimbot and esp'  
- aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1)  
- aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1)  
- aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0)  
- aimbotandesp.Font = Enum.Font.GothamSemibold  
- aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039)  
- aimbotandesp.MouseButton1Click:connect(function()  
- local TeamBased = true ; local teambasedswitch = 'o'  
- local raycast = false  
- local espupdatetime = 5; autoesp = false  
- local lockaim = true; local lockangle = 5  
- --function findwat(folder, what)  
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then  
- -- end  
- --end  
- --local plrs = findwat(game, 'Players')  
- local Move = Instance.new('Frame')  
- local EspStatus = Instance.new('TextLabel')  
- local st1_2 = Instance.new('TextLabel')  
- local Name = Instance.new('TextLabel')  
- Gui.Name = 'Gui'  
- Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')  
- Move.Name = 'Move'  
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)  
- Move.BorderSizePixel = 0  
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)  
- Main.Name = 'Main'  
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)  
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)  
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)  
- EspStatus.Name = 'EspStatus'  
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)  
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)  
- EspStatus.Text = 'Press T to update Esp'  
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)  
- EspStatus.TextSize = 14  
- st1.Parent = Main  
- st1.BackgroundTransparency = 1  
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)  
- st1.Text = 'Press '..aimkey..' to lock on a person inside ur view'  
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)  
- st1.TextSize = 14  
- st1_2.Parent = Main  
- st1_2.BackgroundTransparency = 1  
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)  
- st1_2.Text = 'Press L to enable esp loop'  
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)  
- st1_2.TextSize = 14  
- st1_3.Parent = Main  
- st1_3.BackgroundTransparency = 1  
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)  
- st1_3.Text = 'Press O to change team based mode'  
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)  
- st1_3.TextSize = 14  
- local teambasedstatus = st1_3:Clone()  
- teambasedstatus.TextScaled = true  
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)  
- Name.Parent = Move  
- Name.BackgroundTransparency = 1  
- Name.Font = Enum.Font.Arial  
- Name.TextColor3 = Color3.new(0, 0, 0)  
- Name.TextSize = 14  
- Name.TextXAlignment = Enum.TextXAlignment.Left  
- local plrsforaim = {}  
- local lplr = game:GetService('Players').LocalPlayer  
- Gui.ResetOnSpawn = false  
- Gui.DisplayOrder = 999  
- Gui.Parent = plrs.LocalPlayer.PlayerGui  
- local espforlder  
- f.addesp = function()  
- if espforlder then  
- espforlder = Instance.new('Folder')  
- end  
- vBig Grinestroy()  
- for _, plr in pairs(plrs:GetChildren()) do  
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then  
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then  
- if not e then  
- local bill = Instance.new('BillboardGui', espforlder)  
- bill.AlwaysOnTop = true  
- bill.Adornee = plr.Character.Head  
- Frame.Active = true  
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)  
- Frame.BorderSizePixel = 0  
- Frame.Position = UDim2.new (0.5,0,0.5,0)  
- Frame.Rotation = 0  
- billBig Grinestroy()  
- end  
- else  
- if not e then  
- local bill = Instance.new('BillboardGui', espforlder)  
- bill.AlwaysOnTop = true  
- bill.Adornee = plr.Character.Head  
- Frame.Active = true  
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)  
- Frame.BorderSizePixel = 0  
- Frame.Position = UDim2.new (0.5,0,0.5,0)  
- Frame.Rotation = 0  
- billBig Grinestroy()  
- end  
- end  
- end  
- local switch = false  
- local aimatpart = nil  
- if a 't' then  
- f.addesp()  
- if raycast true then  
- else  
- end  
- if autoesp false then  
- else  
- end  
- if a 'j' then  
- mouse.TargetBig Grinestroy()  
- end  
- if switch false then  
- else  
- if aimatpart ~= nil then  
- end  
- elseif a teambasedswitch then  
- TeamBased = false  
- else  
- teambasedstatus.Text = tostring(TeamBased)  
- elseif a aimkey then  
- local maxangle = math.rad(20)  
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then  
- if plr.Team.Name ~= lplr.Team.Name then  
- if an < maxangle then  
- aimatpart = plr.Character.Head  
- end  
- local an = checkfov(plr.Character.Head)  
- maxangle = an  
- end  
- end  
- if aimatpart.Parent plr.Character or aimatpart nil then  
- end  
- end  
- else  
- end  
- end)  
- function getfovxyz (p0, p1, deg)  
- local cf = CFrame.new(p0.p, p1.p)  
- --local d = math.deg  
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))  
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))  
- end  
- function getaimbotplrs()  
- for i, plr in pairs(plrs:GetChildren()) do  
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then  
- if TeamBased true then  
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)  
- local ign = {}  
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do  
- table.insert(ign , v)  
- end  
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)  
- if obj.Parent plr.Character and obj.Parent ~= lplr.Character then  
- end  
- else  
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)  
- local ign = {}  
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do  
- table.insert(ign , v)  
- end  
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)  
- if obj.Parent plr.Character and obj.Parent ~= lplr.Character then  
- end  
- end  
- end  
- function aimat(part)  
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)  
- function checkfov (part)  
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)  
- return angle  
- game:GetService('RunService').RenderStepped:Connect(function()  
- aimat(aimatpart)  
- if aimatpart.Parent plrs.LocalPlayer.Character then  
- end  
- -- if switch true then  
- --  
- -- if true and raycast false then  
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then  
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then  
- -- if an < maxangle then  
- -- aimatpart = plr.Character.Head  
- -- break  
- -- end  
- -- else  
- -- if an < maxangle then  
- -- aimatpart = plr.Character.Head  
- -- break  
- -- end  
- --  
- --  
- -- end  
- -- elseif raycast true then  
- -- end  
- if raycast true and switch false and not aimatpart then  
- aimatpart = nil  
- for i, v in ipairs(plrsforaim) do  
- local an = checkfov(v)  
- if an < maxangle and v ~= lplr.Character.Head then  
- aimatpart = v  
- v.Parent.Humanoid.Died:connect(function()  
- end)  
- end  
- end)  
- while wait(espupdatetime) do  
- pcall(function()  
- end)  
- end  
- warn('loaded')  
- closegui.Parent = MainGUI  
- closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0)  
- closegui.Font = Enum.Font.SourceSansBold  
- closegui.TextColor3 = Color3.new(0, 0, 0)  
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)  
- TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0)  
- TextLabel.Font = Enum.Font.SciFi  
- TextLabel.Text = 'Anti ban strcuid aimbot and esp'  
- TextLabel.TextSize = 20  
- opengui.Name = 'open gui'  
- opengui.BackgroundColor3 = Color3.new(1, 1, 1)  
- opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0)  
- open.Parent = opengui  
- MainGUI.Visible = false  
- end)  
- open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0)  
- open.Font = Enum.Font.SourceSans  
- open.TextColor3 = Color3.new(0, 0, 0)  
- open.MouseButton1Click:connect(function()  
- opengui.Visible = false